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Slot Machine With Colorful Balls

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Start playing unlimited online games of solitaire for free. No download or email registration required, meaning you can start playing now. Our game is the fastest loading version on the internet, and is mobile-friendly.

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  • Play over 500 versions of solitaire - Play Klondike Turn 1, Klondike Turn 3, Spider, Free Cell, Pyramid, and Golf , among many other versions.

  • Undo moves - The chances of winning are between 80 and 90%. However, even if you have a winnable game, if you make one wrong move, it may be the end of your game. If you're stuck, you can undo as many moves as you’d like to get yourself back in the game and win!

  • Change difficulty levels - You can play with turn 1 and turn 3 options. Turn 1 is when 1 card is drawn from the stockpile at a time and is an easier version. Turn 3 is when three cards are moved from the stockpile at time, and is harder because you can only play every third card.

  • Track your moves and time - If you're competitive, you’ll want to track how many moves it takes to win a game, and how long it takes. You then challenge yourself to beat your record times and number of moves. Practice makes perfect!

  • Create a free account - If you’d like, you can register an account to save a game and pick up where you left off on any device. We’ll even track all the games you’ve played, including your time to completion and total number of moves. You’ll can see how you get better over time.

  • Play the game of the day - Everyday, we introduce a new winnable game. See how you perform compared to other players.

  • Play on your mobile phone or tablet - Our game works perfectly on any size phone or tablet device, both in vertical and horizontal orientations.

  • Enjoy a clean design and animations - We’ve designed our playing cards to be classic and clean, so they are easy to read as you sequence cards, and our animations keep you engaged. You can also customize designs and playing cards.

If you like classic games, try our other sites: FreeCell Challenge, Spider Solitaire Challenge, Mahjong Challenge, Minesweeper Challenge, and Unscrambled Words.

We also created Solitaire Brain so you can learn some fun facts while you play.

Solitaire rules and how to play

Game setup: After a 52-card deck is shuffled you’ll begin to set up the tableau by distributing the cards into seven columns face down, with each new card being placed into the next column.

The tableau increases in size from left to right, with the left-most pile containing one card and the right-most containing seven. As an example, this means the first seven cards will create the seven columns of the Tableau. The eighth card distributed will go into the second column, since the first column already has its one and only card.

After the piles are complete, they should be cascaded downwards such that they form a “reverse staircase” form towards the right. Ultimately, you will have seven piles, with the first pilie containing one card, the second pile containing two cards, the third pile containing three cards etc. Only the last card in each of the Tableau columns is flipped over face up so you can see it’s suit, color and value. In our game, this is automatically done for you!

All leftover cards after the foundations are created become the “Stock,” where you can turn over the first card.

Goal: To win, you need to arrange all the cards into the four empty Foundations piles by suit color and in numerical order, starting from Ace all the way to King.

Tableau: This is the area where you have seven columns, with the first column containing one card and each sequential column containing one more additional card. The last card of every pile is turned over face up.

Carnival slot machines by aristocrat. There are also the usual high card symbols here to bring the game back down to earth a touch – but have no fear, the partying continues with some pretty colourful payouts. You can enjoy wilds, free spins, multipliers and a tasty 243 ways to win in this slot game, so despite the lack of bonus round players can still get ready to party.The light-hearted theme features samba drums, whistles and music playing in the background, while the reels are covered with suitably fun-filled symbols, such as samba dancers, carnival crowns, drums, cocktails, party masks, and brightly plumed parrots. Samba Symbols and Party PayoutsBefore you get dressed up for the carnival,. This is a relatively simple slot but it more than makes up for the lack of bonus rounds by the sheer bravado of its colourful theme.

Stockpile: This is where you can draw the remaining cards, which can then be played in the game. If not used, the cards are put into a waste pile. Once all cards are turned over, the remaining cards that have not been moved to either the tableau or foundation can then be redrawn from the stockpile in the same order.

Playing the game:

  1. Face up cards in the tableau or stockpile can be moved on top of another face up card in the tableau of an opposite color that is one rank higher, forming a sequence of cards.
  1. Groups or stacks of sequenced cards in the tableau can also be moved together on top of a card of the opposite color and higher rank.
  1. If a tableau column has only face-down cards remaining, the last card is flipped over and can be played.
  1. To start a foundation pile, an Ace must be played. Once a foundation pile is started, only cards of that suit can be placed in that specific pile.
  1. As cards are surfaced from the stockpile or tableau, and there are no other cards on top of them, they may be moved to a foundation pile if they can be placed in the right order.
  1. If a tableau column is empty, you may move a King, and only a King, to that column.
  1. Win by moving all the cards to the Foundation piles in the right order.

History of Solitaire

One-player card games are called by some form of the word ‘solitaire’ in some countries (US, Spain, Italy, etc), ‘patience‘ in others (UK, France, etc) or ‘kabale’ in others (Scandinavia, eastern Europe), but both ‘solitaire’ and ‘patience’ are increasingly common worldwide.

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The oldest of these, ‘kabale,’ implying something secret or occultic, suggests that the idea of laying out cards in a pattern or ‘tableau’ had its origins in fortune-telling (cartomancy), which became popular in the mid-1700s in Europe. Possibly its original purpose was light-heartedly to divine the success of an undertaking or a vow. If the game ‘succeeds’ or ‘comes out’, the answer is favorable, otherwise not. In France card solitaire is still called ‘réussite’, meaning ‘success’.

In a German games book of 1798 ‘patiencespiel’ appears as a contest between two players, while bystanders and presumably the players themselves wager on the outcome. Single and double-deck versions are described, and seem to be much like one later recorded in English books as Grandfather's Patience. Some references suggest either Sweden or Russia as the place of origin.

Books of solitaire games first appeared in the early 1800s in Russia and Sweden, and soon after in France and the UK. Most seem to have been written by women. Mega meltdown slot machine app. A Livre des patiences par Mme de F**** (possibly the Marquise de Fortia), for example, was into its third edition by 1842 and was soon translated into English. Many of the games described have titles commemorating the Emperor Napoleon, such as Napoleon at St Helena, Napoleon’s Square, etc, probably based on the entirely mistaken assumption that Napoleon amused himself by playing solitaire in exile, for which there is no evidence. In fact he most often played games called Pique and Whist.

Dickens portrays a character playing patience in Great Expectations. This was published in 1861, the year in which Queen Victoria’s husband, Albert, who was himself a keen player, died. The first American collection was Patience: A series of thirty games with cards, by Ednah Cheney (1870). Around that time, a British Noble women named Lady Adelaide Cadogan published Illustrated Games of Patience. The last decades of that century were the heyday of patience games, the largest collections being compiled by the prolific Mary Whitmore Jones.

From then on solitaire games settled down into a fairly nondescript existence. From popular literature, print media and movies it soon becomes clear that most people with any interest in card games knew only two or three of the most popular types, such as Klondike and Spider, and whichever one they played they called solitaire without being aware that any others existed. Such further collections that appeared in print were largely rehashes of classic titles, with little or no acknowledgement given to previous authors or inventors. Nothing of any value appeared until 1950 when Albert Morehead and Geoffrey Mott-Smith published their Complete Book of Patience. These authors had clearly studied all the literature, tidied up conflicting rules, and for the first time ever decided to classify games and arrange them in some sort of logical progression. Thus, if you found that you liked a particular game you could then explore others of similar type, and ignore the ones that failed to appeal to you. Throughout most of its history solitaire has been regarded as a pastime for invalids rather than the physically active, and for women rather than men, though it must have been much played by prisoners-of-war who were fortunate enough to have some recreational time on their hands.

All that began to change in 1990 with the advent of Microsoft’s first digital solitaire collection, originally intended to teach people how to use a computer mouse. This same phenomenon caused FreeCell and Spider to both rise in popularity among the general population, as they appeared as free games in later editions of Windows. According to a news item released in May 2020 over half-a-billion players in the past decade alone have played the game. It is now a global phenomenon.

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Note that many games from the late 1800s have you start by arranging the cards in a pretty but complicated pattern taking up a lot of space. These gradually went out of fashion over the last 160 years as tables got smaller and players wanted to spend more time playing than dealing. They could be easily reproduced on a desktop monitor but would not be suitable for play on the small screen of a cellphone. In any case, strictly symmetrical, straight up-and-down layouts are more in keeping with the digital zeitgeist.

Citations and further reading:

  1. Das neue Königliche L’Hombre-Spiel, 1798.
  2. A collection of the card layouts usually known as Grand-patiences, 1826.
  3. Mary Whitmore Jones, Games of Patience for One or More Players, 1890 - 1910.
  4. Albert Hodges Morehead and Geoffrey Mott-Smith, The Complete Book of Patience, 1971.
  5. David Parlet, Solitaire: Aces Up and 399 Other Card Games, 1978.

Multimedia Games’ “Moneyball” puts the pinball theme into a world of its own

by Frank Legato

There are a lot of slot machines coming out these days which at least purport to let players use skill to some degree—not necessarily to gain an advantage on a game, but to increase their chances of doing well.

In the vast majority of games like these, the appeal is for a game to simulate the experience of a home or arcade video game: a joystick to shoot space ships, animated characters facing off on a video screen. For a whole lot of players, though—particularly those who count themselves part of the massive Baby Boomer generation—the thought of a “skill game” goes back much farther in time than the video arcades. It goes to pinball.

Balls

The problem with pinball for a casino, though, is not only that any Baby Boomer worth his salt will be able to beat it, but that pinball is a mechanical game with a lot of parts that can wear out or break. A few years ago, game designers at Multimedia Games got the idea to simulate the fun aspects of pinball within an animated video slot.

It would be called “Moneyball.”
The original concept for Moneyball was a community-style game in which players on a bank would each get one shot of a simulated pinball, with prizes resulting from the ball bouncing around on each screen going to the entire bank. However, as Multimedia Vice President and Executive Producer Clint Owen says, that was before Highrise.

Highrise is the Multimedia game style that features an upright cabinet equipped with the tallest top box in the business—a 37-inch vertical video monitor. The tall display makes for an imposing bonus board.

“Moneyball was a perfect fit for the Highrise cabinet,” says Owen. “We got more excited about the concept as a Highrise game than we were about it as a community game. That’s how it evolved—I had been looking at casual games and online versions of pachinko (the Japanese pegboard pinball game), and really wanted to figure out how to make our own game with a skill element that had little or no effect on the pay percentage.”

With

The solution was a game that would employ a real element of skill—the player can actually aim the virtual pinball—but not enough so as to gain an advantage on the game that was not available to those less skilled at pinball. Moneyball is a perfect “quasi-skill” game, done with a masterful touch. (A patent is pending.)

Colorful

But the fact Multimedia had a clever pinball-style bonus in which the player controls the direction the ball is launched was only the beginning. Owen says his team at Multimedia wanted more than a one-trick pony. The idea was to create a game around the pinball feature that would contain enough variety so the player would never become bored.

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“We wanted it to fit with any number of different base games,” Owen says, “with a bonus at least as frequent as the free-spin bonus in most games. Then, there are four unique layouts of pegs and bumpers on the top box.”

“The variety we’ve added into it is one of the big benefits of this product over anything else in the market,” says Brad Johnson, Multimedia’s vice president of product management and marketing. “There are four different game boards, and within those game boards, there are additional types of bonus features, where you can get a ball lock and go into another secondary screen, where you get to spin a wheel or spin multiple reels.

“The player is never going to get the same experience twice, just because there are so many little things within each game board and between game boards that are different enough so players are going to want to come back and see all the different aspects of the game.”

Games in Games

The first versions of Moneyball provide variety in their formats alone. There is one version with a new base game created specifically for the series, but other versions use Multimedia games that are already popular in their own right, like the great “Invasion From Outer Space.”

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In that version, the hilarious “Alien Attack!” bonus remains with the base game. Each base game also has its own free-spin bonus.

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However, unlike other games with various base games and a themed bonus event, the common top-box Moneyball bonus itself takes on many different forms, and different outcomes. When the bonus is triggered, the animated top-box pinball game takes on one of four different scenes—a tree with the pegs and bumpers as fruit, a desert scene with UFOs, a hotel, or a classic pinball layout.

In each game, the player manipulates a button to “aim” the pinball’s direction as it is fired to the top of the bonus board. “Every peg gives you a small award,” explains Owen, “and every bumper gives you a bigger award. Then, when the ball hits the bottom of the board, it lands in a prize slot or bucket, and that gives you an even bigger award.”

One very cool feature: Any pinball player knows the danger of a ball falling through the board and not hitting anything—it used to be called going down the “drain,” with no points registered. That doesn’t happen here. You will at the very least get the bonus award for the bucket into which the ball falls. “Even if you don’t hit the multipliers or ball features or ball lock, you’re still guaranteed a prize on every shot,” Owen says.

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Ah, but there’s more. As the virtual ball rolls down the big video screen, it can hit classic pinball features for completely new games. A “ball lock”—the video equivalent of the physical pinball hitting a spot and staying there—triggers one of two secondary events. In one, a prize wheel appears, which the player spins for an extra bonus prize. In another, a set of three bonus reels appears, and the player gets three spins for bonus awards. In either case, after the mini-game, the feature reverts to the regular pinball bonus.

Another possible extra feature on the Moneyball board is a “ball split.” In another nod to classic pinball, the ball will split into three balls, and all will bounce down the board simultaneously, registering a cavalcade of bonuses. Yet another possibility on the big board is a “Fireball” feature. This multiplies all awards—every peg hit, every bumper hit, any ball-lock prize—by three.

At press time, the Moneyball series had been launched in Louisiana and points in the Midwest. By the time you read this, it will be spreading throughout the U.S.

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And that’s just the beginning. Owen says Moneyball is definitely going to be a long-term series. “Now that we’ve got the basics under our belt,” he says, “we can go back and add all kinds of additional interesting features to the Moneyball board—different progressives, different kinds of ball locks… any number of things. This series will definitely go on for a while.”

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Adds Johnson, “The most exciting part is that we’ve created an experience with enough variety that the player is getting a unique experience every time he goes into the bonus. The value of that is that we can put it on lots of different games without players getting bored with what they see.

“We can come out with a lot of different base games with this bonus on top, and it’s not going to get old for the player. We designed it to have a lot of legs.”

That should keep pinball players occupied for a long time to come. •

MONEYBALL

Multimedia Games

Slot Type

Five-reel, 30-line video slot; free-spin and second-screen bonus events; top-box video pinball bonus; penny through dollar denominations

Payback % Range

85%—97.95%

Average Hit Frequency

Approximately 50%

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Top Jackpot

384,825 credits

Availability

CA, LA, OK (other approvals pending at press time)